1.1.3
2013/07/16
Pictures from the intro flow continously during dialogs, thanks to Archeia_Nessiah for the trick.
Saving from the hideout's lantern triggers an infinite "Quit game" in the saved game. Corrected.
Minor visual corrections in all ruins.
Minor corrections in Ruins 5 last scene
Added a gametips file to help people to progress in the game
Added a message after the langage selection about this gametips file
Added a message at the beginning of ruins 1 to notice the player about the run feature
Added autosave points to decrease game difficulty
Added a delay to some militiamen so the player will have more time to react
Added visual clues so the player could find the good path more easily
Modified the hidden path in the Ruins 5 artifact chamber to make it faster to complete
Corrected the hovering squeletons, shovels and ropes by using Tile D
Added arrows on the worldmap to show directions
Dialog popping for random treasure remplaced by small pictures of loot
Better traps managment
Minor corrections in both language dialogs
Demo mode added for simplier public playtest
You have now three "lifes" before getting a game over
Visual symbol for run cooldown
Picture for controls mapping added in the "Start" option
Added an option to skip the main ruins while losing 12 minutes
Thanks to Avygeil, Trotter and Kisthune for their inputs (and their time)

1.1.2
2013/05/22
Corrected the bug when the merchand was leaving the hideout before the final scene.
Minor spelling corrections
(Very) minor esthetics mapping adjustments

1.1.1
2013/05/11
Missing item.ogg file added
Minor spelling corrections
Glitches in ending and credits sequence

1.1.0
2013/05/05
Bug corrections
Gameplay tweakings
Full english translation

1.0.0
2013/05/03
Beta release for testing
French translation